I was torn on whether or not Disco Elysium: The Final Cut would be a fair recommendation as one of the best games of the year. However, in my mind the experience present in this ultimate version of ZA/UN’s exceptional RPG is worth a place here.
This largely comes down to what must have been a gargantuan task of adding voice acting to the entire cast. I’m not one to shy away from extensive reading, but the charisma provided by the VO cast really helps keep you totally hooked to what’s happening at any given moment. Special shoutout to Mikee W Goodman, whose performance as a vast and bizarre range of characters stood out to me as especially appealing after my first playthrough. Not just the guttural voices inside the protagonist’s head either! I’m talking specifically about one of the game’s older characters whom I will not dare spoil.
This compliments an already astounding project from ZA/UN. The in-house artist talent from Kaspar Tamsalu and Aleksander Rostov portrays an impoverished city riddled with the scars of conflict, and capture of the equally ruined police detective that stumbles around it. Special mention goes to Anton Vill, who painted the otherworldly and disturbing thought cabinet for the game.