League of Legends’ Rengar changes aiming to “ease pain points”, open him to jungle

League of Legends’ Rengar changes aiming to “ease pain points”, open him to jungle

League of Legends patch 11.17 is up on the MOBA game’s Public Beta Environment for a fortnight-long round of testing, and with it comes a batch of key balance changes for assassin champion Rengar. Summoner’s Rift team designer RiotPhlox has posted details of the devs’ aims with these, revealing that they’re looking to “ease pain points and open up Rengar jungle so that he’s not so inaccessible in lower ELOs”.

RiotPhlox notes that the team’s aware of player feedback on “how Rengar could feel a lot better” – so, they’re bringing in some key changes across three of the champ’s abilities for fans to test. First up, the devs have removed some little tricks Rengar had up his sleeve, for example by taking away the ability to create a bonus stack through a jump if at zero, but have applied a bunch of buffs across his Passive, W, and E.

For the first – Rengar’s Passive, Unseen Predator – Riot’s dialled down his maximum Ferocity stacks a little, but his move speed buff from the ability’s Empowered effect has been increased, the falloff time of his passive’s Ferocity has increased, and his Bonetooth forgiveness timer has gone up, too.

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